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Developer Update, Week 12
May 25, 2020
by
Garviel
Goals: To: Combine the two laboratory scenes together Create a script that allows players to travel between scenes Personnel: Jack Technologies, Tools and Resources used: N/A Tasks Undertaken: Added d...
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Developer Update, Week 11
May 17, 2020
by
Garviel
Goals: To: Add detail to the underground laboratory scene Personnel: Jack Technologies, Tools and Resources used: N/A Tasks Undertaken: Added detail to the scene, such as props like barrels, terminals...
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Developer Update, Week 10
May 08, 2020
by
Garviel
Goals: To create: A modular moving platform asset that allows both horizontal and vertical movement To: Fix existing Arena scene for ease of movement and increased enjoyment Personnel: Jack Technologi...
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Developer Update, Week 9
April 30, 2020
by
Garviel
Goals: To create: An arena type level using existing assets Personnel: Jack Technologies, Tools and Resources used: N/A Tasks Undertaken: Created a medium-sized environment with many different ways t...
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Developer Update, Week 8
April 16, 2020
by
Garviel
Goals: To create: A quest where the player kills enemies To implement: All existing systems in my private scene to the main scene Personnel: Jack Technologies, Tools and Resources used: N/A Tasks Unde...
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Developer Update, Week 7
April 16, 2020
by
Garviel
Goals: To create: Different quests with different criteria to fulfill A working quest with rewards delivered Personnel: Jack Technologies, Tools and Resources used: N/A Tasks Undertaken: Implemented...
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Developer Update, Week 6
April 02, 2020
by
Garviel
Goals: To create: Different quests with different criteria to fulfill A working quest with rewards delivered Personnel: Jack Technologies, Tools and Resources used: (Part 1)[ https://www.youtube.com/...
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Developer Update, Week 5
March 19, 2020
by
Garviel
Goals: To create: A basic quest A basic money system A basic experience system Personnel: Jack Technologies, Tools and Resources used: (For most of the Task)[ https://www.youtube.com/watch?v=e7VEe_qW4...
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Developer Update, Week 4
March 12, 2020
by
Garviel
Goals: To create: A horizontal compass which displays NESW This compass also displays quest markers These quest markers appear smaller/larger depending on how close they are to the player Personnel: J...
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Developer Update, Week 3
March 12, 2020
by
Garviel
Goals: To create: A minimap which updates based on the player's location and orientation This minimap also displays the current surroundings of the player Personnel: Jack Technologies, Tools and Resou...
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Developer Update, Week 2
March 05, 2020
by
Garviel
Goals: To create: Rotational Axes for Movement and View ADS Zoom Camera shake for walking (and for future developments such as camera shake for explosions) Personnel: Jack Technologies, Tools and Reso...
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