Developer Update, Week 8


Goals:

To create:

  • A quest where the player kills enemies

To implement:

  • All existing systems in my private scene to the main scene

Personnel:

Jack

Technologies, Tools and Resources used:

N/A

Tasks Undertaken:

Implemented all of my existing systems, excluding the quest marker system, however the kill quest is implemented and working as desired.

Justification:

The kill quest was created by expanding on existing scripts and the implementation was completed using my private scene as a reference for how everything should be done, this helped avoid any issues or mistakes.

What we found out:

This was the first time I had a genuine look at the other systems the group has been working on, I went through a few scripts to learn how certain things have been completed and I learned some more tricks, such as the use of regions.

Open Issues/Risks:

Some of the coding relies on getting component names in the editor, this may cause the coding to break in the future if the names of game objects  are altered.

Recommendations:

Investigate other means of referencing components other than getting components by name, perhaps by tag or another method. Get the quest marker system working, this may require a complete rework.

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